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[Freeciv-Dev] Re: (PR#2930) building requirements for units v2
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[Freeciv-Dev] Re: (PR#2930) building requirements for units v2

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Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#2930) building requirements for units v2
From: "Per I. Mathisen via RT" <rt@xxxxxxxxxxxxxx>
Date: Mon, 3 Feb 2003 05:26:10 -0800
Reply-to: rt.freeciv.org@xxxxxxxxxxxxxx

On Mon, 3 Feb 2003, Raahul Kumar via RT wrote:
> This patch looks wrongto my eye. Where the hell is the default ruleset data
> that you sent in with the original?

You can download it from http://rt.freeciv.org/Ticket/Display.html?id=2930

It is an interesting ruleset, IMHO, so I will continue improving. Please
playtest and send me feedback :)

> > +          CITY_LOG(LOG_DEBUG, pcity, "building %s to build %s",
> > +                   get_improvement_type(id)->name,
> > +                 get_unit_type(unit_type)->name);
...
> Is this useful for troubleshooting other AI insanity? I can see way too much
> info accumulating in debug mode now.

Surely nobody uses raw debug mode without filters.

Jason answered the rest.

  - Per




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