[Freeciv-Dev] Re: [FreeCiv-Cvs] esr: Treat Elephants as a horse unit (e.
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Jason Dorje Short <vze49r5w@xxxxxxxxxxx>:
> >Treat Elephants as a horse unit (e.g., Pikemen get a defensive bonus
> >against them).
>
> Perhaps we should at least make an attempt to see if this is how civ2
> did it before making this change?
I have a copy. I'll look.
But this raises a more general question which I haven't seen a clear
answer to. There are at least three ruleset metrics we seem to be using:
* Play balance
* Historicity
* Fidelity to Civ2
It's clear that we don't treat any of the three as completely trumping the
others.
I made the Elephant change because it's (a) historically correct, and
(b) unlikely to have much effect on play balance -- Elephnts tend to pass
out of use before Pikemen are a large factor in most of the games I've
played, either Civ2 or Freeciv.
Personally, I'd put play balance first, historicity second, and close
fidelity to Civ2 third. So, I would tend to use Civ2 fidelity mostly
as a tiebreaker in cases where the issue is in doubt both in
playability and historicity.
Does this agree with the group's philosophy, or should I be ranking
Civ2 didelity so much higher that checking Civ2 conformance first was
the right idea?
--
<a href="http://www.catb.org/~esr/">Eric S. Raymond</a>
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