[Freeciv-Dev] Re: (PR#1824) Re: Re: (PR#2743) Blank messages and bad pac
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On Thu, Jan 09, 2003 at 11:17:02PM -0800, Jason Short via RT wrote:
> Raimar Falke wrote:
>
> > I disagree if this means that the city name "Köln" won't be longer
> > allowed. Unicode with one of its encodings would be best?! The only
> > problem is IMHO that this makes another dependency?!
>
> I agree the accented characters are nice. But if you allow latin1
> characters why not latin2 characters? Why not allow Japanese
> characters? Where do you draw the line?
>
> But, I agree with you. We should allow the ruleset to specify its
> encoding, and have freeciv convert from that encoding to the local
> encoding when loading it. Where to draw the line is a data issue, and
> it's always possible for modpack authors to set their own standards.
>
> A good start would be to convert from latin1 into the local encoding
> when loading the ruleset. That fixes PR#752/1824/2445/2743. (I assume
> iconv can do something intelligent when converting an accented character
> into an ascii encoding.)
>
> For anyone interested in this issue, if you haven't been following it
> from the start you may want to re-read PR#1824 from the beginning.
> There's a lot of talk and no real solutions...
I ask another time: Is unicode the best solution? Why don't we use it?
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"The primary purpose of the DATA statement is to give names to
constants; instead of referring to pi as 3.141592653589793 at every
appearance, the variable PI can be given that value with a DATA
statement and used instead of the longer form of the constant. This
also simplifies modifying the program, should the value of pi
change."
-- FORTRAN manual for Xerox Computers
- [Freeciv-Dev] Re: (PR#2743) Blank messages and bad packet strings, Vasco Alexandre Da Silva Costa via RT, 2003/01/07
- Message not available
- [Freeciv-Dev] Re: (PR#2743) Blank messages and bad packet strings, kenn@xxxxxxxxxxxxxx via RT, 2003/01/08
- Message not available
- [Freeciv-Dev] Re: (PR#2743) Blank messages and bad packet strings, Raimar Falke via RT, 2003/01/08
- [Freeciv-Dev] Re: (PR#2743) Blank messages and bad packet strings, Vasco Alexandre Da Silva Costa, 2003/01/08
- [Freeciv-Dev] character sets on the chatline (was: (PR#2743) Blank messages and bad packet strings), Reinier Post, 2003/01/09
- [Freeciv-Dev] Re: (PR#2743) Blank messages and bad packet strings, Raimar Falke, 2003/01/09
- Message not available
- [Freeciv-Dev] (PR#1824) Re: Re: (PR#2743) Blank messages and bad packet strings, Jason Short via RT, 2003/01/10
- Message not available
- [Freeciv-Dev] Re: (PR#1824) Re: Re: (PR#2743) Blank messages and bad packet strings,
Raimar Falke via RT <=
- Message not available
- [Freeciv-Dev] Re: (PR#1824) Re: Re: (PR#2743) Blank messages and bad packet strings, Jason Short via RT, 2003/01/10
- Message not available
- [Freeciv-Dev] Re: (PR#1824) Re: Re: (PR#2743) Blank messages and bad packet strings, Raimar Falke via RT, 2003/01/12
- Message not available
- [Freeciv-Dev] Re: (PR#2743) Blank messages and bad packet strings, Raimar Falke via RT, 2003/01/09
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