[Freeciv-Dev] Re: (PR#2745) Change style guide to favor a++ instead of +
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If you don't immediately use the value a++ is good.
If you do, then the compiler has to save a somewhere
before doing the update, and tends to generate extra
instructions.
In the latter case ++a is better as it can just update.
So either
for( i = 1; i < max; i++)
or
for( i = 0; ++i < max; )
with the sedond actually generating more efficient code.
Cheers,
RossW
=====
At 03:32 AM 03/01/07 -0800, Raimar Falke via RT wrote:
>
>
>$ grep -Irn '[a-nA-Z][+][+]' .|fgrep .c|wc -l
> 1961
>$ grep -Irn '[+][+][a-nA-Z]' .|fgrep .c|wc -l
> 132
>
>From these 132 cases some are in intl/ (out of reach), some are
>required:
> ./client/gui-sdl/gui_dither.c:516: if (++h >= NORMAL_TILE_HEIGHT /
2) {
> ./server/mapgen.c:1888: && ++j < 500) {
>but the larger part doesn't require it. for loops like
> ./client/gui-sdl/optiondlg.c:347: for (i = 0; pModes[i]; ++i) {
>can be replaced. And simple statements like:
> ./client/gui-mui/messagedlg.c:111: ++err;
> ./common/rand.c:208: ++behaviourchange;
> ./server/unithand.c:187: ++number_of_upgraded_units;
>also doesn't need it.
>
> Raimar
>
>--
> email: rf13@xxxxxxxxxxxxxxxxx
> The trick is to keep breathing.
- [Freeciv-Dev] Re: (PR#2745) Change style guide to favor a++ instead of ++a,
rwetmore@xxxxxxxxxxxx via RT <=
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