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[Freeciv-Dev] (PR#2741) Removing explicit mentioning of T_OCEAN
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[Freeciv-Dev] (PR#2741) Removing explicit mentioning of T_OCEAN

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Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#2741) Removing explicit mentioning of T_OCEAN
From: "Cameron Morland via RT" <rt@xxxxxxxxxxxxxx>
Date: Tue, 7 Jan 2003 17:52:22 -0800
Reply-to: rt@xxxxxxxxxxxxxx

[guest - Tue Jan  7 14:53:05 2003]:

> [jdorje - Tue Jan  7 07:36:58 2003]:
> 
> > What is the purpose of this change?
> 
> If we are ever going to really make it possible for people to use the
> terrain specification in the ruleset then we can't mention specific
> terrain types in the code.  There is no reason that one couldn't have
> different types of ocean with different resources, different specials,
> and different effects on ships (certainly the real world has this). 
> Really we need a flag in the ruleset to say whether a terrain type is 
> a sort of ocean or not, but it will be much quicker to fix that after
> Cameron's patch than before.

What she said. :) I'd like to experiment with such changes, in
particular with having a distinction between continental shelf and deep
ocean, but I don't want to have to change all these places at the same
time as the interesting patch.


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