[Freeciv-Dev] Re: (PR#2631) [Fix] ACTIVITY_EXPLORE infinite cycle
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On Mon, 23 Dec 2002, Gregory Berkolaiko via RT wrote:
> The problem is that we _need_ to call ai_manage_explorer from
> handle_.._request. And this call must really make explorer walk around,
...
> This is because when we hit "X", we expect the explorer to go do it.
> Compare with what happens when you hit "A" on a settler (nothing happens,
> until end of turn IMO).
Then we should do this in handle_unit_info(), not in the general code used
by everyone and everything.
Move the check over there and the bug should be solved.
- Per
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