[Freeciv-Dev] Re: (PR#2631) [Fix] ACTIVITY_EXPLORE infinite cycle
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On Sun, 22 Dec 2002, Gregory Berkolaiko via RT wrote:
> Attached are two possible fixes for PR#2631.Both work, both are kludges.
>
> Actually, this bug is _very_ rare, because you'd need to manually set a
> AI-controlled unit to be explorer and only then you'd have it.But still
> it is a bug.
I'd prefer a real fix, then. Separate out the
is-there-more-to-explore-or-huts-to-find part of ai_manage_explorer into a
function of its own, which can be called from within
handle_unit_activity_dependencies without risks of recursion. This would
mean a little redesign of ai_manage_explorer, but then, someone was
working on that already...
- Per
- [Freeciv-Dev] Re: (PR#2631) [Fix] ACTIVITY_EXPLORE infinite cycle,
Per I. Mathisen via RT <=
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