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[Freeciv-Dev] Re: (PR#2516) introducing an enum citizen_type
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[Freeciv-Dev] Re: (PR#2516) introducing an enum citizen_type

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To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#2516) introducing an enum citizen_type
From: "Mike Kaufman via RT" <rt@xxxxxxxxxxxxxx>
Date: Sun, 8 Dec 2002 07:12:00 -0800
Reply-to: rt@xxxxxxxxxxxxxx

On Sun, Dec 08, 2002 at 02:16:39AM -0800, Raimar Falke via RT wrote:
> > 
> > Good point.  Can we ever see enemy citizens?  If so, a player parameter
> > is needed, which will be passed city_owner(pdialog->pcity) in most
> > cases.
> 
> Yes. Diplomat investigating an enemy city.

what, are we going to make them look mean? If this is the only time and
only reason, it's silly. Don't bother.

The rest of the patch (only skimming) looks quite nice.

-mike




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