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[Freeciv-Dev] Re: (PR#2493) Flag shown for empty city
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[Freeciv-Dev] Re: (PR#2493) Flag shown for empty city

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Subject: [Freeciv-Dev] Re: (PR#2493) Flag shown for empty city
From: "ChrisK@xxxxxxxx via RT" <rt@xxxxxxxxxxxxxx>
Date: Fri, 6 Dec 2002 00:48:24 -0800
Reply-to: rt@xxxxxxxxxxxxxx

On Thu, Dec 05, 2002 at 06:14:25PM -0800, Jason Short via RT wrote:
> 
> [ChrisK@xxxxxxxx - Thu Dec  5 20:04:56 2002]:
> 
> > 1.14beta CVS 05 DEC 2002 Gtk+ 1.2
> > 
> > An enemy city with no units inside is shown with
> > a "flag" on the map (That is the small flag in the upper
> > left corner of the city tile (Trident), how do you call it?)
> > 
> > Reproducible.
> > 
> > Get wrongflag.sav.gz from incoming. Login as chris.
> > Attack Szeged with cruisers.
> > 
> > If it is not reproducible for you, I can provide a core dump
> > (produced with kill -11) and the binary of civclient.
> 
> I thought I reproduced it the first time I tried, but then I was
> distracted by encoding issues and realized I was using the HEAD code,
> not S1_14.
> 
> Now I cannot reproduce it.

Ok, I have put pr2493.civclient.bz2 and pr2493.core.bz2 into
incoming.

Christian

-- 
Christian Knoke     * * *      http://www.enter.de/~c.knoke/
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.



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