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[Freeciv-Dev] (PR#2499) Suggestion: Borders
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[Freeciv-Dev] (PR#2499) Suggestion: Borders

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#2499) Suggestion: Borders
From: "Guest via RT" <rt@xxxxxxxxxxxxxx>
Date: Thu, 5 Dec 2002 16:49:34 -0800
Reply-to: rt@xxxxxxxxxxxxxx

Implement ownership of squares. All squares within a distance, say 8 
squares of a city is yours.  When several nation are within range of a 
square the civ that has the nearest city or most cities in range of the 
square (a compromise, I am not sure how) owns the square

It seems to be relatively easy to implement, simple concept at least. 

You migth vary the distance with technolegy level; there were no 
borders in the stone age(distance 0), but more advanced civs' borders 
extends longer from their cities.  The borders could also extend 
sligthly into the sea.

When dealing with other players you can more easyly determine when they 
are coming too close, and diplomacy becomes simpler. It clearly makes 
the game more realistic.


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