[Freeciv-Dev] (PR#2499) Suggestion: Borders
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Implement ownership of squares. All squares within a distance, say 8
squares of a city is yours. When several nation are within range of a
square the civ that has the nearest city or most cities in range of the
square (a compromise, I am not sure how) owns the square
It seems to be relatively easy to implement, simple concept at least.
You migth vary the distance with technolegy level; there were no
borders in the stone age(distance 0), but more advanced civs' borders
extends longer from their cities. The borders could also extend
sligthly into the sea.
When dealing with other players you can more easyly determine when they
are coming too close, and diplomacy becomes simpler. It clearly makes
the game more realistic.
- [Freeciv-Dev] (PR#2499) Suggestion: Borders,
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