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[Freeciv-Dev] Re: (PR#2316) Reduce bandwith take 3
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[Freeciv-Dev] Re: (PR#2316) Reduce bandwith take 3

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To: rf13@xxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#2316) Reduce bandwith take 3
From: "Per I. Mathisen via RT" <rt@xxxxxxxxxxxxxx>
Date: Fri, 15 Nov 2002 04:39:54 -0800
Reply-to: rt@xxxxxxxxxxxxxx

On Fri, 15 Nov 2002, Raimar Falke via RT wrote:
> And some numbers

Why is it that you reduce the number of packets sent so drastically the
first turn? And why does this have so little effect on total bandwith
savings?

I also note that apart from the first turn, the number of packets that are
not sent (ie discarded) in delta version is actually very small.

So maybe you should try removing the discard-packets thing and see if it
has any noticable effect at all. I am not a big fan of it anyway, since in
some situations, merely receiving an info packet (even if info is
identical to what we have) can be valuable information: It means some
state involving this object has changed on the server, even if the object
itself remains unchanged.

  - Per




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