[Freeciv-Dev] Re: (PR#2275) compiler warning
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
Mike Kaufman via RT wrote:
> your code will never get used unless you change:
>
> /* quit if only one player is left alive */
> if (alive <= 1) {
> notify_conn(&game.est_connections,
>
> to
>
> /* quit if only one player is left alive */
> if (alive == 1) {
> notify_conn(&game.est_connections,
Now how did I ever miss that?
New patch attached.
jason
Index: server/srv_main.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/server/srv_main.c,v
retrieving revision 1.102
diff -u -r1.102 srv_main.c
--- server/srv_main.c 7 Nov 2002 18:55:26 -0000 1.102
+++ server/srv_main.c 11 Nov 2002 06:23:55 -0000
@@ -193,7 +193,7 @@
{
int barbs = 0, alive = 0;
bool all_allied;
- struct player *victor;
+ struct player *victor = NULL;
/* quit if we are past the year limit */
if (game.year > game.end_year) {
@@ -235,12 +235,17 @@
} team_iterate_end;
/* quit if only one player is left alive */
- if (alive <= 1) {
+ if (alive == 1) {
notify_conn(&game.est_connections,
"Game ended in victory for %s", victor->name);
gamelog(GAMELOG_NORMAL, _("Game ended in victory for %s"),
victor->name);
gamelog(GAMELOG_TEAM, "SINGLEWINNER %s", victor->name);
+ return TRUE;
+ } else if (alive == 0) {
+ notify_conn(&game.est_connections, "Game ended in a draw");
+ gamelog(GAMELOG_NORMAL, _("Game ended in a draw"));
+ gamelog(GAMELOG_TEAM, "NOWINNER");
return TRUE;
}
|
|