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[Freeciv-Dev] Re: (PR#2278) Ping version 12
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[Freeciv-Dev] Re: (PR#2278) Ping version 12

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To: rf13@xxxxxxxxxxxxxxxxx
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#2278) Ping version 12
From: "Thomas Strub via RT" <rt@xxxxxxxxxxxxxx>
Date: Sat, 9 Nov 2002 13:11:23 -0800
Reply-to: rt@xxxxxxxxxxxxxx

On Sat, Nov 09, 2002 at 04:43:17AM -0800, Raimar Falke via RT wrote:
> On Sat, Nov 09, 2002 at 02:44:55AM -0800, Raimar Falke via RT wrote:
> > 
> > 
> > This is an updated version of the ping patch from Thomas. Changes:
> >  - cleanup of the packets
> >  - remove the timing.[ch] changes
> >  - adding the pingtime server option
> >  - a lot of other cleanups
> 
> Version 12:
>  - proper initialization of ping_time
>  - check for ping_time==-1
>  - send the ping_info packet only every game.ping_time seconds
>  - move ping_text construction into plrdlg_common

It needs much time until the first ping information is sent to the
client.

after a:
1: tried to stop already stopped timer
The pings don't update.
Happened after playing with 3 connections (+ 27) dropping one player and
joining as the AI ...

After changing the pingtime to another value -> -2147483.-64

Thomas



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