Complete.Org: Mailing Lists: Archives: freeciv-dev: November 2002:
[Freeciv-Dev] Re: (PR#2276) AI disband-happy
Home

[Freeciv-Dev] Re: (PR#2276) AI disband-happy

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: undisclosed-recipients:;
Subject: [Freeciv-Dev] Re: (PR#2276) AI disband-happy
From: "Gregory Berkolaiko via RT" <rt@xxxxxxxxxxxxxx>
Date: Fri, 8 Nov 2002 10:05:15 -0800
Reply-to: rt@xxxxxxxxxxxxxx

On Thu, 7 Nov 2002, Per I. Mathisen via RT wrote:

> On Thu, 7 Nov 2002, Gregory Berkolaiko via RT wrote:
> > It seems applicable to both branches.
> >
> > AI sometimes seems to get stuck in the build-disband cycle. Sometimes
> > even disbanding Chariots while building another Chariot.
> >
> > I had it on easy AI and about 6 nations on medium-sized map.
> 
> Need more info. How many surplus shields did the city have after producing
> the Chariot? Did the Chariot leave the city before it was disbanded?

About 2, chariot didn't leave the city.
It wasn't happening in just one city, it was happening nation-wide (the 
nation was small though).  Sorry I didn't supply a savegame but the issue 
was so widespread and common, I am sure you'll have no trouble reproducing 
it.

G.





[Prev in Thread] Current Thread [Next in Thread]