[Freeciv-Dev] Re: 1.14 - client disconnect all the time
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On Sun, Oct 27, 2002 at 10:40:29PM +0100, Jacek Pop?awski wrote:
> On Sun, Oct 27, 2002 at 11:10:13AM +0100, Reinier Post wrote:
> > Before 1.11.4, a player with a poor connection could cause the server to
> > hang for minutes on end, when the connection went dead, or when the player
> > tried to reconnect. The server is impatient now (see /show tcptimeout)
> > but a player on a high latency connection can still cause problems for
> > the rest. This is the only way to make the game fair for them.
>
> I am playing 1.14beta again. I've lost connection (no message here, just
> stopped), and can't back for 2 minutes. About hour ago (in same game) it took
> 2-3 minutes until I was able to play. I am not only person who has this
> problem. ping/traceroute civserver.freeciv.org works perfect. Why server won't
> let me?
Now that you say this, this happened to me recently, too, one time.
I was able to log in again, but not before ~2 min. had passed. With
pingtimeout == 60 this should be able after 1 min., or am I wrong?
>
> PS. civserver.freeciv.org 5554
Christian
--
Christian Knoke * * * http://www.enter.de/~c.knoke/
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
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