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[Freeciv-Dev] Re: 1.14 - client disconnect all the time
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[Freeciv-Dev] Re: 1.14 - client disconnect all the time

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: 1.14 - client disconnect all the time
From: Christian Knoke <chrisk@xxxxxxxx>
Date: Mon, 28 Oct 2002 00:52:11 +0100

On Sun, Oct 27, 2002 at 10:40:29PM +0100, Jacek Pop?awski wrote:
> On Sun, Oct 27, 2002 at 11:10:13AM +0100, Reinier Post wrote:
> > Before 1.11.4, a player with a poor connection could cause the server to
> > hang for minutes on end, when the connection went dead, or when the player
> > tried to reconnect.  The server is impatient now (see /show tcptimeout)
> > but a player on a high latency connection can still cause problems for
> > the rest.  This is the only way to make the game fair for them.
> 
> I am playing 1.14beta again. I've lost connection (no message here, just
> stopped), and can't back for 2 minutes. About hour ago (in same game) it took
> 2-3 minutes until I was able to play. I am not only person who has this
> problem. ping/traceroute civserver.freeciv.org works perfect. Why server won't
> let me?

Now that you say this, this happened to me recently, too, one time.
I was able to log in again, but not before ~2 min. had passed. With
pingtimeout == 60 this should be able after 1 min., or am I wrong?

> 
> PS. civserver.freeciv.org 5554

Christian

-- 
Christian Knoke     * * *      http://www.enter.de/~c.knoke/
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.


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