[Freeciv-Dev] Re: [Bug] Client knows what's inside enemy cities. (PR#205
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On Thu, Oct 24, 2002 at 01:23:23PM +0100, Gregory Berkolaiko wrote:
> On Thu, 17 Oct 2002, Raimar Falke wrote:
>
> > On Thu, Sep 12, 2002 at 06:27:54AM -0700, Gregory Berkolaiko wrote:
> > > Those of you who are concerned about cheating clients are gonna have a
> > > heart attack.
> > >
> > > Client knows all about units stationed in enemy cities. This info is
> > > sent
> > > by the server and is retained by the client. It is just not shown by the
> > > official client (find_visible_unit), for the time being at least ;)
> >
> > The attached patch is a first verion. As said before these issues
> > aren't easy. I hope I got it right. Please give it an intensive
> > testing.
>
> It seems to work fine. I read it and agree (mostly).
>
> However, there is another problem: you can see what's inside stacks as
> well. Now this can be considered a feature, but I don't think so. The
> problem here is that it's up to server to decide which unit is on top, but
> I'm sure you'll manage to implement that :)
The problem is bigger: there is no definition of stack.
Raimar
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