[Freeciv-Dev] Re: city_incite_cost
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On Wed, Oct 02, 2002 at 02:13:37PM +0000, Per I. Mathisen wrote:
> The effectiveness of Courthouse should be indicated in buildings.ruleset
> once we have impr gen
This is supported by the current incarnation of impr-gen.
> That was about a different property of Courthouse - whether corruption
> should be capped at gold income before halving (thus guarantee at least
> 50% income) or not (making it theoretically possible to have 100%
> corruption even after building Courthouse).
This sounds to me more like a case for a game.ruleset flag, unless
you're suggesting some kind of "set corruption to income" effect which
can be applied before the ordinary halving effect (but this is starting
to look more like a scripting language).
> I also think that impr gen should make it possible to specify by how much
> Courthouse divides distance from your capital.
It does.
Ben
--
ben@xxxxxxxxxxxxxxxxxxxxxx http://bellatrix.pcl.ox.ac.uk/~ben/
"'In a sense,' he said, 'you're alone here, so if jump you best jump far'"
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