[Freeciv-Dev] Re: autoattack
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On Mon, Sep 02, 2002 at 12:20:53PM +0000, Per I. Mathisen wrote:
> I say we remove the autoattack code.
>
> Reasons for:
> - the code is crap, it doesn't really work
> - if it did work, it would consume a lot of CPU generating all those
> warmaps
> - nobody uses it
> - not even the AI
> - nobody cares to update it or fix its flaws
> - it should be done in the client... or wait, no that would be cheating
> - it is a stupid idea anyway
I know peope who are using it ... its good against double turns and
arriving transports.
Clientside automoving is good against the 2 Chariotproblem (person who
moves first will lose it) So defending is easier than.
I don't think its cheating. Cheats are things that exploit the rules.
And clientside scripting isn't exploiting the rules.
Yours
Thomas
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