Complete.Org: Mailing Lists: Archives: freeciv-dev: August 2002:
[Freeciv-Dev] Re: killstack patch for February 8th CVS
Home

[Freeciv-Dev] Re: killstack patch for February 8th CVS

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: James Christensen <jmlchristensen@xxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: killstack patch for February 8th CVS
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Sat, 31 Aug 2002 01:25:13 +0000 (GMT)

On Fri, 8 Feb 2002, James Christensen wrote:
> This is Martin Olveyra's killstack patch minus his
> enhanced combat system.
>
> Adding killstack = 0 to game.ruleset changes a
> successful attack on a stack of units from killing the
> whole stack to only killing the immediate defender.

I've changed my mind about this patch. I don't like what it does, and
would prefer freeciv is kept away from this civ3ism. Hence I will not take
this patch despite what I wrote in the patchlist.

Yours
Per

"I don't see why people are so upset about cloning sheep. American
television networks have been doing that to their audiences for years."
-- Jello Biafra




[Prev in Thread] Current Thread [Next in Thread]