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[Freeciv-Dev] Re: new generalized calendars
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[Freeciv-Dev] Re: new generalized calendars

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To: Raimar Falke <rf13@xxxxxxxxxxxxxxxxx>, Mike Kaufman <kaufman@xxxxxxxxxxxxxxxxxxxxxx>
Cc: Freeciv-Dev <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: new generalized calendars
From: Bart Coppens <martinusaso.asse@xxxxxxxxxxxxxxxxx>
Date: Mon, 26 Aug 2002 12:46:00 +0200
Reply-to: coppensbart@xxxxx

On Sunday 25 August 2002 06:03, Raimar Falke wrote:
> > o I suspect that Per might like something like the death of a certain
> >   unittype (like a Sauron unit), but I think that might be going a bit
> >   far...
> And exactly this is the problem: where do you draw the line? You may
> also want certain modifications like:
>  - building of a unittype is possible
>  - building of a unittype is possible for all players
>  - first player builds the unittype
>  - all players built the unittype
>  - all players have an existing unit of this type
>  - and so on
> Where do you draw the line?

I think all of these should be located in a script rather than in the gamefile 
itself. All these events could easily be scripted without having to worry 
about implementing all those possibilities in the calendar code. You'd only 
need an interface to change the calendar with a script.

Bart Coppens


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