Complete.Org: Mailing Lists: Archives: freeciv-dev: August 2002:
[Freeciv-Dev] Re: new connect dialog (ver 1) (PR#1911)
Home

[Freeciv-Dev] Re: new connect dialog (ver 1) (PR#1911)

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: Mike Kaufman <kaufman@xxxxxxxxxxxxxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: new connect dialog (ver 1) (PR#1911)
From: Daniel Sjölie <deepone@xxxxxxxxxx>
Date: Thu, 15 Aug 2002 09:29:23 +0200

On 2002-08-14 20:05:29, Mike Kaufman wrote:
> On Wed, Aug 14, 2002 at 08:57:30PM +0200, Christian Knoke wrote:
> > > > I feel this patch is a good step to CSI. The next step would be
> > > > a comfortable GUI for option selecting.
> > > 
> > > I really don't like this idea. It's a massive amount of code for very
> > > little discernible benefit.
> > 
> > Well, I thought that's what this is all about. To have a game
> > usable not only for command line linux freaks but for fun gamers?
> 
> hmm, I thought what this is all about was to put an end to the constant,
> "I started freeciv but it just sits there and does nothing", as well as
> the necessity of explaining that this is a client/server game to
> complete newbies.

Well, that depends on how you define "this" :)
Certainly that is one very important goal...
But I agree that it would be very nice to have a gui for setting up
options... That's something I've wanted for some time... Primarily to
make it easier to mess things up... :)

I do think that we should get "the connection dialog according to Mike"
:) done and into cvs first and then whoever wants to can attack the next
issue... :)

/Daniel

-- 
Now take a deep breath, smile and don't take life so seriously... :)


[Prev in Thread] Current Thread [Next in Thread]