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[Freeciv-Dev] Re: Assertion failed in latest CVS

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To: <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: Assertion failed in latest CVS
From: "Baumans" <baumans@xxxxxxxxxxxxx>
Date: Tue, 13 Aug 2002 15:02:15 -0400

This is a weird bug. My probing has found that the do_unit_goto in line 332
of aiunit.c changes punit->type.  I can't figure out any reason it does
that, but it does it extremely consistently - the address of the unit that
is being used is the same every time (no clue why), and the number it sets
type to is the same every time.
----- Original Message -----
From: "Christian Knoke" <chrisk@xxxxxxxx>
To: <freeciv-dev@xxxxxxxxxxx>
Sent: Tuesday, August 13, 2002 1:42 PM
Subject: [Freeciv-Dev] Re: Assertion failed in latest CVS


> On Tue, Aug 13, 2002 at 07:11:51PM +0200, Christian Knoke wrote:
> > On Sat, Aug 10, 2002 at 09:08:34PM +0200, Pieter J. Kersten wrote:
> > > On Fri, 9 Aug 2002, Per I. Mathisen wrote:
> > >
> > > > Please check if you can still reproduce the bug. I can't.
> >
> > Here is another one (CVS 13 AUG 2002 w/ connect1.diff)
>
> Hah. Reproducible like this:
>
> > set aifill 13
> > easy
> > set randseed 3333
> > set seed 3333
> >
> 2: chris von localhost erbittet Verbindung.
> 2: chris hat Client 1.13.1-devel.
> 2: chris nimmt als chris am Spiel teil.
> > start
> <return> in client
>
> -->
>
> civserver: unittype.c:85: get_unit_type: Zusicherung »id >= 0 && id < 200
&&
> id < game.num_unit_types« nicht erfüllt.
>
> Christian
>
> --
> Christian Knoke     * * *      http://www.enter.de/~c.knoke/
> * * * * * * * * *  Ceterum censeo Microsoft esse dividendum.
>
>



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