[Freeciv-Dev] Re: [freeciv-ai] Errors found in Latest CVS (Aug-10) (PR#1
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On Mon, Aug 12, 2002 at 02:40:06PM -0700, Per I. Mathisen wrote:
> You are both wrong. The bug was in the bitvector code. It has now fixed.
Hmm... now when I start a game with current CVS, I get a Stealth
Fighter rather than an Explorer as my initial "explorer" unit. That
can't be right. ;) Fix attached.
"God runs electromagnetics by wave theory on Monday, Wednesday, and
Friday, and the Devil runs them by quantum theory on Tuesday, Thursday,
- Sir William Bragg
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- [Freeciv-Dev] Re: [freeciv-ai] Errors found in Latest CVS (Aug-10) (PR#1906),
Ben Webb <=