[Freeciv-Dev] Re: Assert in civserver (PR#1826) (fwd)
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On Sun, 4 Aug 2002, Per I. Mathisen wrote:
> On Mon, 5 Aug 2002, Jordi Negrevernis i Font wrote:
> > The error happens when an ai civilization conquers a capital of an
> > AI player. In the next turn, there is a crash in the function
> > ai_eval_threat_land because i think de new civilization has not assigned
> > the struct 'ai' of pplayer or the array 'continent' of the struct 'ai'.
> >
> > In fact, to reproduce the error just leave the game playing alone
> > with all the ai players and a timeout. Sooner or later will crash.
>
> Will be fixed as soon as cvs is back up again :(
So much for Linux servers managing themselves huh?
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Vasco Alexandre da Silva Costa @ Instituto Superior Tecnico, Lisboa
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