[Freeciv-Dev] Re: Assert in civserver (PR#1826) (fwd)
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On Mon, 5 Aug 2002, Jordi Negrevernis i Font wrote:
> The error happens when an ai civilization conquers a capital of an
> AI player. In the next turn, there is a crash in the function
> ai_eval_threat_land because i think de new civilization has not assigned
> the struct 'ai' of pplayer or the array 'continent' of the struct 'ai'.
>
> In fact, to reproduce the error just leave the game playing alone
> with all the ai players and a timeout. Sooner or later will crash.
Will be fixed as soon as cvs is back up again :(
Yours
Per
- [Freeciv-Dev] Re: Assert in civserver (PR#1826) (fwd),
Per I. Mathisen <=
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