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[Freeciv-Dev] Re: Assert in civserver (PR#1826)
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[Freeciv-Dev] Re: Assert in civserver (PR#1826)

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To: Jordi Negrevernis i Font <jorneg@xxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Assert in civserver (PR#1826)
From: Jordi Negrevernis i Font <jorneg@xxxxxxxxxxx>
Date: Mon, 05 Aug 2002 00:51:29 +0200


I can't put a file in the ftp.freeciv.org. Can't put a snapshot of kdbg with the crash.

   Well, that error is not an assert is a segmentation fault.

The error happens when an ai civilization conquers a capital of an AI player. In the next turn, there is a crash in the function ai_eval_threat_land because i think de new civilization has not assigned the struct 'ai' of pplayer or the array 'continent' of the struct 'ai'.

In fact, to reproduce the error just leave the game playing alone with all the ai players and a timeout. Sooner or later will crash.

Jordi Negrevernis i Font wrote:


   With CVS of July 22.
   Savegame in 'ftp.freeciv.org/pub/freeciv/incoming/cat15civ1.sav.gz'.

   Join as 'jorneg'.

   Just press two times the turn done button and boom!!

jorneg@xxxxxxxxxxx wrote:

Full_Name: Jordi Negrevernis i Font
Version: 1.13.1-devel
Distribution: Built from source
Client: Gtk+
OS: Suse 7.2
Submission from: (NULL) (62.174.21.96)


civserver: gotohand.c:1326: do_unit_goto: Assertion `is_real' failed.
./carregaciv: line 5:   919 Abortado                civserver -f $1

reproducible











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