[Freeciv-Dev] Re: CivServer: start / end command (PR#1786)
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On Sun, Jul 21, 2002 at 03:40:33PM +0200, Reinier Post wrote:
> You can't start a game once a game has been started before because
> nobody has checked the code to free all the allocated data structures
> created once the game starts, and to make sure a second game_init()
> actually reinitialises everything properly. (Perhaps some code relies
> on the initial zero value of statically allocated data. I love C.)
Actually the client does make multiple calls to game_init. However the
files in server/*.c remain to be checked.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
+#if defined(__alpha__) && defined(CONFIG_PCI)
+ /*
+ * The meaning of life, the universe, and everything. Plus
+ * this makes the year come out right.
+ */
+ year -= 42;
+#endif
-- Patch for 1.3.2 (kernel/time.c) from Marcus Meissner
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