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[Freeciv-Dev] Re: [Wishlist] Wells (PR#1726)
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[Freeciv-Dev] Re: [Wishlist] Wells (PR#1726)

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To: freeciv-dev@xxxxxxxxxxx
Cc: bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: [Wishlist] Wells (PR#1726)
From: Christian Knoke <chrisk@xxxxxxxx>
Date: Mon, 15 Jul 2002 01:40:19 -0700 (PDT)

On Sun, Jul 14, 2002 at 08:53:30PM -0400, Miguel Farah wrote:
>  Christian Knoke [14/07/2002 13:31] dijo/said:
> >
> >Problem: On great islands it is very hard to build significant
> >         irrigation. Thus it is diffcult to let your cities grow.
> >
> >Idea:    Wells. It is possible to build irrigation starting at
> >         wells.
> 
> IMNAAHO:
> 
> This carries the risk of 'trivializing' the irrigation problem, by
> making it too easy to build a city anywhere. Wells SHOULD have a limited
> capacity to irrigate other squares than the one the well is located at.

This is a reasonable consideration. What about limit it to the tile itself
and the adjacent tiles? Is this hard to code?

Christian

-- 
Christian Knoke     * * *      http://www.enter.de/~c.knoke/
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.



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