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[Freeciv-Dev] Re: Sentried units are un-sentried when city is viewed (PR
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[Freeciv-Dev] Re: Sentried units are un-sentried when city is viewed (PR

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Sentried units are un-sentried when city is viewed (PR#1712)
From: Christian Knoke <chrisk@xxxxxxxx>
Date: Fri, 12 Jul 2002 20:28:44 +0200

On Fri, Jul 12, 2002 at 07:28:57PM +0200, Andreas Kemnade wrote:
> gianmario.scotti@xxxxxxxxx writes:
>  > Full_Name: Gianmario Scotti
>  > Version: 1.12.6 (3rd Beta)
>  > Distribution: Windows binary
>  > Client: Both (or N/A)
>  > OS: Windows 98
>  > Submission from: (NULL) (192.100.124.218)
>  > 
>  > 
>  > If a city contains any sentried units, and the city dialog is opened (by
>  > doubleclicking on a city) and then closed, all sentried units are 
> un-sentried
>  > (re-activated). This happens even if no changes are done in the city.
>  > 
> When the left mouse button is pressed, wakeup_sentried_units() is
> called, too.

In GTK only units outside cities are activated; when 2 or more units
are on a tile, a window opens, offering all units on that tile.

> When does the gtk client call that function?

There is a button "Activate units" in the city dialog.

> Greetings
> Andreas Kemnade

Christian

-- 
Christian Knoke     * * *      http://www.enter.de/~c.knoke/
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.


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