[Freeciv-Dev] Re: Sentried units are un-sentried when city is viewed (PR
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To: |
freeciv-dev@xxxxxxxxxxx |
Subject: |
[Freeciv-Dev] Re: Sentried units are un-sentried when city is viewed (PR#1712) |
From: |
Christian Knoke <chrisk@xxxxxxxx> |
Date: |
Fri, 12 Jul 2002 20:28:44 +0200 |
On Fri, Jul 12, 2002 at 07:28:57PM +0200, Andreas Kemnade wrote:
> gianmario.scotti@xxxxxxxxx writes:
> > Full_Name: Gianmario Scotti
> > Version: 1.12.6 (3rd Beta)
> > Distribution: Windows binary
> > Client: Both (or N/A)
> > OS: Windows 98
> > Submission from: (NULL) (192.100.124.218)
> >
> >
> > If a city contains any sentried units, and the city dialog is opened (by
> > doubleclicking on a city) and then closed, all sentried units are
> un-sentried
> > (re-activated). This happens even if no changes are done in the city.
> >
> When the left mouse button is pressed, wakeup_sentried_units() is
> called, too.
In GTK only units outside cities are activated; when 2 or more units
are on a tile, a window opens, offering all units on that tile.
> When does the gtk client call that function?
There is a button "Activate units" in the city dialog.
> Greetings
> Andreas Kemnade
Christian
--
Christian Knoke * * * http://www.enter.de/~c.knoke/
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
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