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[Freeciv-Dev] Re: packet batches? (was: [Patch] Making city report list
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[Freeciv-Dev] Re: packet batches? (was: [Patch] Making city report list

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To: freeciv development list <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: packet batches? (was: [Patch] Making city report list faster)
From: Reinier Post <rp@xxxxxxxxxx>
Date: Mon, 10 Jun 2002 21:18:56 +0200

On Mon, Jun 10, 2002 at 08:52:41PM +0200, Raimar Falke wrote:

> So if you can depose a lot of packets at the server AND you have a low
> connection number AND this is the first cycle after a new turn you can
> get a lot of move requests executed by the server before your enemy
> can do anything.
> 
> It would be fair to limit the inner loop to only one execution.
> 
>       Raimar

That doesn't really help.  With one execution per player, the player
with the longer incoming packet queue still gets the remaining packets
executed at once.

-- 
Reinier


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