[Freeciv-Dev] Re: [Patch] Making city report list faster
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
On Mon, Jun 10, 2002 at 11:17:21AM +0200, Raimar Falke wrote:
> This is nonsense. What overhead do you want to avoid? TCP/IP overhead?
> Than insert connection_do_buffer/connection_do_unbuffer calls if you
> know that you send multiple changes. sernet.c:sniff_packets does this
> (this means that all response of a request are send back in one TCP/IP
> packet). Also the CMA does this.
Attached patch does this. This isn't about latency but about TCP/IP
overhead.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"Many of my assistants were fans of Tolkien, who wrote 'Lord of the Rings'
and a number of other children's stories for adults. The first character
alphabet that was programmed for my plotter was Elvish rather than Latin."
-- from SAIs "life as a computer for a quarter of a century"
disable_cityrep_update_till2.diff
Description: Text document
[Freeciv-Dev] Re: [Patch] Making city report list faster, Christian Knoke, 2002/06/10
[Freeciv-Dev] packet batches? (was: [Patch] Making city report list faster), Reinier Post, 2002/06/10
|
|