[Freeciv-Dev] Re: Todo-list in www.freeciv.org totally out of date!
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Thanasis Kinias (tkinias@xxxxxxxxxxxxx) wrote:
> scripsit Benjamin Smith:
> > Aren't there disasters in civ1 where things like libraries would get
> > destroyed by floods and earthquakes?
> Correct. IIRC a temple would protect your city from volcanoes.
Here is the complete list from the Civilization (Civ1) manual. I've
paraphrased it due to the length of the text.
Earthquake: may strike any city adjacent to Hills. Nothing can prevent
it. Destroys one city improvement.
Famine: strikes randomly, can be prevented by Granary. All food in the
storage box is lost and population is reduced.
Fire: can hit any city without an Aqueduct. Destroys one city improvment.
Flood: city must be on or next to a River. Prevented by City Walls.
Reduces population.
Piracy: any city next to Ocean. Prevented by Barracks. Removes all food
from storage and all production on current project.
Plague: any city without Aqueduct; also can be prevented by learning
Medicine. Reduces population.
Volcano: any city on or adjacent to Mountains. Prevented by Temple.
Reduces population.
Note that Earthquake actually does say "adjacent to Hills", and not
"adjacent to or on Hills". I don't know if the game actually follows
the manual in that respect.
--
Greg Wooledge | "Truth belongs to everybody."
greg@xxxxxxxxxxxx | - The Red Hot Chili Peppers
http://wooledge.org/~greg/ |
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