[Freeciv-Dev] Re: transporter bugfix
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On Mon, 20 May 2002, Karl-Ingo Friese wrote:
> PS: Does anyonw know if there is a ruleset that invents
> land transporting units like APCs ? There might be
> an issue with ZOC with them.
Here is a rather cute APC that I made for testing this kind of stuff:
[unit_apc]
name = _("APC")
move_type = "Land"
tech_req = "None"
obsolete_by = "None"
graphic = "u.transport"
graphic_alt = "-"
sound_move = "m_warrior"
sound_move_alt = "m_generic"
sound_fight = "f_warrior"
sound_fight_alt = "f_generic"
build_cost = 20
pop_cost = 0
attack = 0
defense = 3
hitpoints = 30
firepower = 1
move_rate = 5
vision_range = 2
vision_range = 2
transport_cap = 8
fuel = 0
uk_happy = 1
uk_shield = 1
uk_food = 0
uk_gold = 0
flags = ""
roles = ""
Cut'n paste into your units.ruleset and it should work.
Yours,
Per
"As Israeli forces pursued militants, civilians
continued getting in the way and dying as a
result." -- New York Times, April 21
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