[Freeciv-Dev] Re: Testers wanted for units flags patch
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On Thu, 16 May 2002, Raahul Kumar wrote:
> Ok, a few questions about undisbandable, unbribeable <-Misspelled in the
> patch.
> I can't seem to figure out what happens when you lose the city that the
> undisbandable unit was home to. It seems to me that the smart player will have
> that city crank out settlers. That way he sidesteps any penalty.
No, all supported units are destroyed when a city is destroyed, unless
they are in another city, in which case this city takes over support.
See server/unittools.c:remove_city()
You need to use F_NOHOME to make upkeep free units.
Yours,
Per
"As Israeli forces pursued militants, civilians
continued getting in the way and dying as a
result." -- New York Times, April 21
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