[Freeciv-Dev] Re: dynamic timeout (PR#1356)
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On Sat, May 11, 2002 at 04:32:54PM -0700, Reinier Post wrote:
> > help timeouti
> Command: timeoutincrease - See "help timeoutincrease".
> Synopsis: timeoutincrease <turn> <turninc> <value> <valuemult>
> Level: ctrl
> Description:
> Every <turn> turns, add <value> to timeout timer, then add <turninc> to
> <turn> and multiply <value> by <valuemult>. Use this command in concert
> with the option "timeout". Defaults are 0 0 0 1
> They found the help text, but I find this difficult to parse.
I agree with you. This was the reason I wanted it in an explict
form. It turns out that the formula isn't easy. What about examples?
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"Programming today is a race between software engineers striving to
build bigger and better idiot-proof programs, and the Universe trying
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