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[Freeciv-Dev] Re: dynamic timeout (PR#1356)
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[Freeciv-Dev] Re: dynamic timeout (PR#1356)

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To: Reinier Post <rp@xxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: dynamic timeout (PR#1356)
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Tue, 14 May 2002 11:44:25 +0200
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Sat, May 11, 2002 at 04:32:54PM -0700, Reinier Post wrote:
> > help timeouti
> Command: timeoutincrease  -  See "help timeoutincrease".
> Synopsis: timeoutincrease <turn> <turninc> <value> <valuemult>
> Level: ctrl
> Description:
>   Every <turn> turns, add <value> to timeout timer, then add <turninc> to
>   <turn> and multiply <value> by <valuemult>.  Use this command in concert
>   with the option "timeout". Defaults are 0 0 0 1

> They found the help text, but I find this difficult to parse.

I agree with you. This was the reason I wanted it in an explict
form. It turns out that the formula isn't easy. What about examples?

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
 "Programming today is a race between software engineers striving to
  build bigger and better idiot-proof programs, and the Universe trying
  to produce bigger and better idiots. So far, the Universe is winning."
    -- Rich Cook


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