[Freeciv-Dev] Re: Transfer of allied units all at sea (PR#1414)
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> During a game tonight, (sorry i forgot to write down which number),
> several cities were transferred from one allied player to another.
> In the process a galleon was also transferred, but the three riflemen
> in it were not. When the galleon was moved, the riflemen stayed behind,
> floating peacefully in mid-ocean.
>
> I can see this situation creates some interesting issues as far as
> fixing is concerned, since if the riflemen transfer with the
> galleon it's an open question which city should end up owning them.
I think the real fix for this is allowing allied players to transport each
others units (teamciv has this), and using the resolve stacks function to
teleport any units without a valid transport after city transfer.
Karl-Ingo Friese said he'd post a patch for the former, and I can fix the
latter.
Yours,
Per
Ask not what you can do for your country
Ask what your country did to you
-- KMFDM, Dogma
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