Complete.Org: Mailing Lists: Archives: freeciv-dev: April 2002:
[Freeciv-Dev] Re: [RFC] Move cost map interface
Home

[Freeciv-Dev] Re: [RFC] Move cost map interface

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: Gregory Berkolaiko <Gregory.Berkolaiko@xxxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: [RFC] Move cost map interface
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Wed, 24 Apr 2002 11:59:34 +0200
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Tue, Apr 16, 2002 at 09:57:39AM +0200, Raimar Falke wrote:
> Attached a version which have the requested changes. You would want to
> wrap an int in the void *.

And now version 8. Changes:
 - added move_backward flag
 - added move_expended array

If we agree to this interface we can code a stimuli generator (called
parallel to really_generate_warmap, iterate till all positions are
calculated, dummy extra cost function). Using this we can then
benchmark, optimize and compare the results of various implementations
of the interface.

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
 "At the beginning of the week, we sealed ten BSD programmers
  into a computer room with a single distribution of BSD Unix.
  Upon opening the room after seven days, we found all ten programmers 
  dead, clutching each other's throats, and thirteen new flavors of BSD."

Attachment: path_finding8.h
Description: Text document


[Prev in Thread] Current Thread [Next in Thread]