[Freeciv-Dev] Re: spam
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On Fri, 12 Apr 2002, Adam Theo wrote:
> Hmm... tried to think of a stream-of-consciousness reply, but remembered
> how much I suck at unstructured thinking...
Its not clear yet how useful unstructured thinking is. In the "Proxima
Centauri" modpack I was toying with I set up "Meditation" as quite
important on the route to "The Force" and "Jedi" and such. How accurate
that will turn out to be may yet remain to be seen. ;-)
> > Techlevel affects such matters. Posting agents are sometimes capable of
> > subscribing to post then unsubscribing.
>
> True, but spammers rarely employ those in my experience, yet...
Its out there. However, the 'big boys' in 'spam' are actually not really
'spammers' at all, more like research scientists trying to find where 'the
line' is between search and spam, paranoia and privacy, and like the
various 'intelligence communities' are simply trying to find out
everything about everyone in order to 'make the world a better place'. Its
a good thing that Williamson's "The Humanoids" is part of computer science
curriculums... ;-)
> Funny story here. My website's named "Theoretic" (www.theoretic.com),
> and as a parody a friend started "Hypothetic" (www.hypothetic.org).
I tend to prefer systems based on theo's than systems based on hypos. That
shrinks with hypos are the defacto state religion of virtually every state
that claims 'separation of church and state' is bad mojo. ;-)
> Hmm... A'ight, too deep for my blood now. Makes me wonder... Even if you
> don't *always* talk like this, you must do it often enough to be so good
> at it ;-) Note to all: If I disappear from the list after this, you can
> blame this guy here for scaring me away ;-)
Heh heh I am "fear itself". Like all things that fear themself, I am tres
scary! Bwahahahah.
BB
MM
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