[Freeciv-Dev] Re: [RFC] Caching AI values
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On Thu, 21 Mar 2002, Raimar Falke wrote:
> On Wed, Mar 20, 2002 at 07:16:37PM +0000, Gregory Berkolaiko wrote:
> >
> > If a unit is killed, we call a function which does not recalculate
> > anything by itself, but instead increments some "time" variable to show
> > that the cached values have expired. Then, the next time we try to access
> > cached values, we will have to recalculate them. This way we do not
> > recalculate anything that isn't going to be used and avoid all these
> > complex decisions "what to update" as well.
> >
> > Of course each type of cached values will have it's own "time" variable
> > associated with it.
>
> This is known as lazy evaluation. You don't need a time field. A
> simple bit "valid" is sufficient.
My life seems to be full of discoveries which are already known and even
have a name.
Anyway, simple bit won't do for me. This is the sequence of event which
is possible and can't be handled nicely by one bit:
* time = 1
1. Compute quantity x for city A (stamped: 1)
2. Compute quantify x for city B (stamped: 1)
3. Something happens which (might) render cached values of x in A and B
invalid. Increment time.
* time = 2
4. Compute quantity x for city B (previous stamped 1 < time => should be
recalculated)
Now we have cached value in A, which isn't valid and a valid cached value
in B. We cannot describe this situation using only
bool x_cache_valid;
G.
- [Freeciv-Dev] [RFC] Caching AI values, Gregory Berkolaiko, 2002/03/19
- [Freeciv-Dev] Re: [RFC] Caching AI values, Raimar Falke, 2002/03/19
- [Freeciv-Dev] Re: [RFC] Caching AI values, Gregory Berkolaiko, 2002/03/19
- [Freeciv-Dev] Re: [RFC] Caching AI values, Raimar Falke, 2002/03/19
- [Freeciv-Dev] Re: [RFC] Caching AI values, Tony Stuckey, 2002/03/19
- [Freeciv-Dev] Re: [RFC] Caching AI values, Gregory Berkolaiko, 2002/03/19
- [Freeciv-Dev] Re: [RFC] Caching AI values, Raimar Falke, 2002/03/19
- [Freeciv-Dev] Re: [RFC] Caching AI values, Gregory Berkolaiko, 2002/03/20
- [Freeciv-Dev] Re: [RFC] Caching AI values, Raimar Falke, 2002/03/21
- [Freeciv-Dev] Re: [RFC] Caching AI values,
Gregory Berkolaiko <=
- [Freeciv-Dev] Re: [RFC] Caching AI values, Raimar Falke, 2002/03/21
- [Freeciv-Dev] Re: [RFC] Caching AI values, Ross W. Wetmore, 2002/03/22
- [Freeciv-Dev] Re: [RFC] Caching AI values, Gregory Berkolaiko, 2002/03/23
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