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[Freeciv-Dev] Re: yet another unique and gameloss unit flags patch (PR#1
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[Freeciv-Dev] Re: yet another unique and gameloss unit flags patch (PR#1

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To: "Per I. Mathisen" <Per.Inge.Mathisen@xxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx, <bugs@xxxxxxxxxxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: yet another unique and gameloss unit flags patch (PR#1324)
From: Mark Metson <markm@xxxxxxxxxxxxxxxxx>
Date: Wed, 20 Mar 2002 10:25:36 -0400 (AST)

On Wed, 20 Mar 2002, Per I. Mathisen wrote:

> would otherwise die. They will still cause gameloss if inside a city being
> transferred to another player (but if you manage that, you deserve what
> you get).

So some minor diplomat can buy a city that Sauron (and may the Nine 
too?) are inhabiting? Ro can a gameloss unit also be a super-diplomat or 
inherently raise the price of the city it is in or, possibly the best 
solution, be a palace incarnate ?

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