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[Freeciv-Dev] Re: segfault when clicking 'Change' in Cities window (PR#1

[Freeciv-Dev] Re: segfault when clicking 'Change' in Cities window (PR#1

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To: kimiko@xxxxxxxxx
Cc: freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: segfault when clicking 'Change' in Cities window (PR#1299)
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Sun, 17 Mar 2002 12:17:46 +0100
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Tue, Mar 05, 2002 at 11:21:10AM -0800, kimiko@xxxxxxxxx wrote:
> Full_Name: Kimiko Koopman
> Version: 1.12.1-devel gui-gtk
> Distribution: Built from source
> Client: Gtk+
> OS: Linux 2.4.17-0.18, RedHat RawHide, i686
> Submission from: (NULL) (
> Late in the game (I have Armor and Battleship), the client crashes when I 
> click
> the 'Change' button in the Cities window. I have had this bug since at least a
> few weeks and it always occurs late in the game (tech-wise, I haven't 
> conquered
> a lot yet) and whether I have selected one or more cities. When I reconnect
> after starting the client again, the same thing happens. When I save the game
> from the server and restart both the server and the client, the bug still
> occurs.

It turns out that this was an error in the compiler. So don't use
  "GCC: (GNU) 3.1 20020205 (Red Hat Linux Rawhide 3.1-0.21)"


 email: rf13@xxxxxxxxxxxxxxxxx
 A life? Cool! Where can I download one?

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