[Freeciv-Dev] Re: squares give wrong output (PR#1308)
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On Fri, Mar 08, 2002 at 06:38:51AM -0800, jari.nousiainen@xxxxxxxxxxx wrote:
> Full_Name: Jari Nousiainen
> Version: 1.12.0
> Distribution: Mandrake binary
> Client: Both (or N/A)
> OS: Linux Mandrake 8
> Submission from: (NULL) (213.243.174.125)
>
>
> I don't get the food or shields on (some?) squares as defined in
> terrain.ruleset. This appears at least with irrigated Grassland, Forest with
> Pheasant, Ocean with Fish or Whales, mined Hills. For example in the case of
> Forest with Pheasant, the default ruleset says 3/2/0, and this is displayed
> when
> focusing on the square as well as in help, but the city gets only 2/2/0.
> Similarly, irrigated Grassland is 3/0/0, but city gets 2/0/0, which is exactly
> the same I get without irrigation. Ocean with Whales ought to be 2/2/3, but is
> only 2/2/2. So it's not just about irrigation (or mining) being ineffective...
See production_*_penalty in data/default/governments.ruleset.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"With a PC, I always felt limited by the software available.
On Unix, I am limited by my knowledge."
-- Peter J. Schoenster <pschon@xxxxxxxxxxxxxxxxx>
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