[Freeciv-Dev] GDK
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Does anybody has the slightest idea why in
struct _GdkEventMotion
{
GdkEventType type;
GdkWindow *window;
gint8 send_event;
guint32 time;
gdouble x;
gdouble y;
gdouble pressure;
gdouble xtilt;
gdouble ytilt;
guint state;
gint16 is_hint;
GdkInputSource source;
guint32 deviceid;
gdouble x_root, y_root;
};
x and y are doubles? This looks very odd (read silly) to me? Do they
want to occupy the normally idle FPU? I have to admit I didn't notice
this before.
Raimar
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