[Freeciv-Dev] Re: Goto avoids empty enemy city (PR#1239)
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
On Thu, Jan 24, 2002 at 10:15:55AM +0100, Reinier Post wrote:
> On Wed, Jan 23, 2002 at 10:06:26PM +0100, Christian Knoke wrote:
>
> > Maybe, but I don't think so. Goto is a command to find the shortest
> > way, not to protect the user from him/herself. When I have two empty
> > enemy cities in reach I know for sure what to do.
>
> Debatable. Goto doesn't run into enemy units, after all.
Just imagine the way which avoids the city is *much* longer
than the way through the city.
Christian
--
* Christian Knoke +49 4852 92248 *
* D-25541 Brunsbuettel Wurtleutetweute 49 *
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
- [Freeciv-Dev] Re: Goto avoids empty enemy city (PR#1239),
Christian Knoke <=
|
|