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[Freeciv-Dev] Re: Improved game starting (version 8)
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[Freeciv-Dev] Re: Improved game starting (version 8)

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Improved game starting (version 8)
From: Christian Knoke <ChrisK@xxxxxxxx>
Date: Sun, 20 Jan 2002 20:37:34 +0100

On Sun, Jan 20, 2002 at 12:51:54AM -0500, Daniel L Speyer wrote:
> Here is yet another version of the improved game starting patch.  The
> server control buttons now send there commands over the network, and there
> is now a checkbox to start the game immediately.  I have also moved the
> extern statement from connectdlg.c to connectdlg.h.

This patch (which applied cleanly to current CVS) still hangs
on each load of a saved game, at the point when I chose a player
name. The button looks "pressed" and the GUI freezes.

I'm very uncommon with the use of gdb, but it seems to show me
that the program hangs in line 597 of connectdlg.c:

595       write(stdin_pipe[1],"cmdlevel hack first\n",14);
596       c=0;
597       while(!read(stdout_pipe[0],&c,1) || c!='>'); /*Wait for responce from 
the server*/

Christian

-- 
* Christian Knoke                           +49 4852 92248 *
* D-25541 Brunsbuettel                  Wurtleutetweute 49 *
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.



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