[Freeciv-Dev] Re: Question about attributes
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On Tue, Jan 08, 2002 at 06:31:36PM +0100, Reinier Post wrote:
> On Tue, Jan 08, 2002 at 05:48:08PM +0100, Raimar Falke wrote:
>
> > IMHO it isn't worth it since there are signals that there will be a
> > new release in the next time (which means new mandatory
> > capabilities).
>
> Why? Different Freeciv versions have been compatible in the past.
*looking at cvs log capstr.c* It has stayed "+1.11.6" during the 1.12
release.
*reading freeciv_admin_guide.txt* There is stated that before a
release "Change capability string(s). Remove has_capability() calls."
So I'm confused.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"That's fundamental game play! My main enemy is *ALWAYS* fighting
a 4-front war. I make sure of it!"
-- Tony Stuckey, freeciv-dev
[Freeciv-Dev] Re: Question about attributes, Raimar Falke, 2002/01/08
- [Freeciv-Dev] Re: Question about attributes, Teemu Kurppa, 2002/01/08
- [Freeciv-Dev] Re: Question about attributes, Raimar Falke, 2002/01/09
- [Freeciv-Dev] Re: Question about attributes, Teemu Kurppa, 2002/01/10
- [Freeciv-Dev] Re: Question about attributes, Raimar Falke, 2002/01/10
- [Freeciv-Dev] Re: Question about attributes, Jason Short, 2002/01/10
- [Freeciv-Dev] Re: Question about attributes, Raimar Falke, 2002/01/10
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