[Freeciv-Dev] Re: Technical questions (numbered tile markers )
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On Tue, 8 Jan 2002, Paul Zastoupil wrote:
> On Tue, Jan 08, 2002 at 03:09:51PM -0500, Jason Short wrote:
> > One workaround would be to use different keys. What about F<num> to
> > jump to and ctrl-F<num> to set?
>
> F# are used for reports.
>
> And as Teemu Kurppa pointed out, most of us have most of the function
> keys+modifiers mapped to stuff. Mine are for the window manager. I like
> the idea of using numbers, but I wasn't able to use the shift+number to
> work correctly. How about the meta/alt key?
For same reasons I also prefer number keys to function keys.
Alt- and ctrl-modifiers instead of shift- and ctrl-modifiers might be more
"portable". In any case, it seems that there's no perfect solution to the
problem.
> Btw, I think this is a very cool patch.
Thanks. I have some more ideas about markers and their usage. I'll write
about them as soon as I get these little modifications done.
Teemu
[Freeciv-Dev] Re: Technical questions (numbered tile markers ), Jason Short, 2002/01/08
[Freeciv-Dev] Re: Technical questions (numbered tile markers ), Daniel Sjölie, 2002/01/09
[Freeciv-Dev] Re: Technical questions (numbered tile markers ), Raimar Falke, 2002/01/09
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