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[Freeciv-Dev] Re: Correct turns to change (growth) in special case (PR#1
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[Freeciv-Dev] Re: Correct turns to change (growth) in special case (PR#1

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To: rf13@xxxxxxxxxxxxxxxxxxxxxx
Cc: freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Correct turns to change (growth) in special case (PR#1134)
From: Daniel Sjölie <deepone@xxxxxxxxxx>
Date: Mon, 7 Jan 2002 02:36:18 +0100

On 2002-01-06 20:18:26, Raimar Falke wrote:
> On Thu, Dec 13, 2001 at 12:33:55PM -0800, Daniel Sjölie wrote:
> > 
> > Ok, let's see if I get this mail myself... :)
> > 
> > Turns to change (growth) was incorrect when you had a city with a more
> > than full granary... Only way I know to get this is by conquering a city
> > with almost full granary... (The city will shrink and the required
> > granary size for growth will be less than the current food stock)
> > 
> > Here's a patch to fix this... (All this is gtk-client only)
> 
> What about the attached patch? It would fix this for all clients.

Sure, that looks good... Not sure if this solution differs from payciv
but I don't really care - seems reasonable enough to me...

/Daniel

-- 
Now take a deep breath, smile and don't take life so seriously... :)


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