[Freeciv-Dev] Re: Correct turns to change (growth) in special case (PR#1
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On Thu, Dec 13, 2001 at 12:33:55PM -0800, Daniel Sjölie wrote:
>
> Ok, let's see if I get this mail myself... :)
>
> Turns to change (growth) was incorrect when you had a city with a more
> than full granary... Only way I know to get this is by conquering a city
> with almost full granary... (The city will shrink and the required
> granary size for growth will be less than the current food stock)
>
> Here's a patch to fix this... (All this is gtk-client only)
What about the attached patch? It would fix this for all clients.
Raimar
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granary1.diff
Description: Text document
- [Freeciv-Dev] Re: Correct turns to change (growth) in special case (PR#1134),
Raimar Falke <=
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