Complete.Org: Mailing Lists: Archives: freeciv-dev: January 2002:
[Freeciv-Dev] Re: aifill bug report (PR#1161)
Home

[Freeciv-Dev] Re: aifill bug report (PR#1161)

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: moe@xxxxxxxxx
Cc: freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: aifill bug report (PR#1161)
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Sat, 5 Jan 2002 17:59:45 +0100
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Fri, Dec 28, 2001 at 01:08:48PM -0800, moe@xxxxxxxxx wrote:
> Full_Name: Don Burks
> Version: 1.12.0
> Distribution: Built from source
> Client: Xaw
> OS: Slackware 7.1
> Submission from: (NULL) (24.64.223.203)
> 
> 
> The set aifill <number> option only works before a game is started. However, 
> If
> a game is played to completion, and the server command 'endgame' is issued, 
> you
> cannot change the aifill to a different value, after that. It only returns the
> error message that the aifill must be set before a game is started.

Server are for one-way use. After a game you have to restart the
server.

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
 "USENET is *not* the non-clickable part of WWW!"


[Prev in Thread] Current Thread [Next in Thread]
  • [Freeciv-Dev] Re: aifill bug report (PR#1161), Raimar Falke <=